At this moment it’s more important to us that we deliver a full multiplayer and coop experience that improves on Insurgency one that is true to our style and what we feel we do best. The story was a very exciting and new opportunity for us as a team, but we felt we had to make a choice. This is due to its high production requirements and our commitment to deliver to our fans in 2018. To start, the single player and cooperative story has been canceled for release, and will be considered again at a later date. From the January developer post about this:Īs a team we have decided to make some shifts in the direction of Insurgency: Sandstorm. While there are definite improvements, it also sounds like things haven't gone quite as planned (which I believe is the official motto for the games industry).īack in January, the creative director, Andrew Spearin, left New World "to pursue other opportunities." As a result, the development team has had to do some shifting around and nix the single-player and cooperative story campaigns, and focus solely on the multiplayer modes and one co-op mode. The team behind it went on to develop it further into a stand-alone title, and are now enhancing THAT version to give us Sandstorm. If you're unfamiliar with Insurgency, it began its life as a mod for Half-Life 2. Unlike the regular Firefight game mode the loadouts that you can choose from are a lot more expensive making communication and teamwork a key role in making sure your team has all the utilities they need to bring home the win.New World Interactive has revealed that Insurgency: Sandstorm will see a PC release sometime in September 2018. It is a best of 8 mode meaning winner needs 5 rounds won or a tie is drawn at 4-4. The rounds start of with each team at either side of the map and one of the three objectives under their control (Objectives A or C) while the middle objective, B, i neutral. Ranging from lowest to highest the ranks are:Ĭompetitive takes place in the Firefight game mode where the main goal is to capture three objectives or eliminate the enemy team. There are 5 tiers of ranks with each rank having 5 levels. Winning matches will advance you through the ranks. The idea of this mode is to provide players with a more competitive environment where they get the chance to play with and against players of equal calibre. The competitive game mode features two teams of five battling it out against each other in the Firefight game mode.Īfter playing 10 placement matches the player will be placed into a rank based on their performance. In this mode the goal is to capture all enemy objectives and destroy the enemy weapon cache objective to win.Ĭapturing an enemy objective will respawn your team and give them an additional respawn wave.ĭestroying the enemy's weapon cache objective will stop their vehicle respawn and stop them from gaining any additional respawn waves when capturing an objective. Your team will respawn only when an objective is captured. In this mode the goal is to either capture all three objectives, eliminate all enemy players or have at least 2/3 objectives captured by the time the time runs out to win. Each map version has the attacking team push in the opposite map "direction" the respective points (A-D/E) for each of Insurgent and Security push are not the same corresponding locations on the map. Every objective cap or loss (depending on which team you are on) will result in a team respawn, except for the final cache.įor every map, there are two versions: Insurgent push and Security push. In this mode Attackers must capture all enemy objectives one by one, and then destroy the final weapon cache objective to win.Įvery time Attackers capture an objective, they will gain five respawn waves, add five more minutes to the countdown clock, and respawn their team.ĭefenders in the mode must eliminate all Attackers or defend their objective until time runs out to win. player) mode where you play as either the Security or the Insurgents faction in three different game modes. The versus mode is a team based PVP (player vs. In the Co-Op mode you can choose from the Checkpoint Security mode or Checkpoint Insurgents mode. When the objective is taken either the next objective opens or you are told to defend objective from an incoming counter attack. In this mode you and several other players try to take objective points from the enemy. One of the modes available is Co-Op which is a PVE (player vs.
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